Finally finished the new protection system for the servers prefabs. The old way of protecting prefabs has been broken in a21.1 and can no longer be used. Until a more ideal solution comes along i have made a temporary workaround. Block damage in protected areas has been reduced as low as possible. (pretty much 1hp) in addition players damaging blocks will lose 25 health, ragdoll and receive a warning not to damage the area. Players that continue to damage blocks will die from the health loss. There was a bug in the way i did the craftable lights that reverted all poi lights settings to a default state, not great for performance or atmosphere, so i've completely rewrote the whole thing and added a couple more lights to it. That bug should no longer be an issue anymore. I've added a new block variant for barbed wire, can be crafted in the forge. Finally i've fixed many many bugs. I also just realised i never posted the full mods patch notes as i usually do, so i'll post t