Posts

Test Version Of Servers Mods Available On DID & Servers A21 Roadmap

I've finally gotten a more or less functional version of the servers mods ready for initial playtesting. There are some issue with it however, the UI is still screwy in places and some localisation may be incorrect or missing. I'll start dealing with those issues next but it's playable for the moment. Let me know if you see any errors in things like crafting unlock requirements, crafting ingredients, item/weapon stat issues. A21 is the first alpha i've not been able to have everything ready for stable so i apologise for the delays. The current plan for DID and the Main server is: - Finish fixing UI /Localisation issues with the mod & any bugs found - Get all the custom prefabs converted for A21 - Create a new vanilla 10k Map for DID with all of the mains servers features (server hub, custom prefabs, arena etc) - Package up all public mods/prefabs for release and finish up any testing that needs done - Create a 10K map Using the Teragon Map Generator for the main ser...

New Mod - Farming Overhaul

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Been a while but I'm back on some content before A21 launches. I wanted to address the controversial farming changes introduced in A20 before we head into the A21 Cycle. Having tried it i didn't find the yields too bad, no perks & Living Of The Land 1 wasn't very profitable (or sustainable with no perks) however. So my focus has been mainly on addressing the tedium of crops no longer reverting to seeds when harvested since that just adds mindless busy work forever replanting. So with this new mod i've been working on you will never need to replant a seed after harvesting. Harvested crops will downgrade to seeds again. To balance not having to give up a large chuck of your crops to crafting new seeds i've nerfed the 50% chance to get a seed on harvest to 20%, Living of the land 1 has also been nerfed from +100% more crops to +50% LOL3 has been reduced from +300% to +100%. This still nets you more slightly more crops that A20's current system but it's not ...

Maintenance notice

Got another one on the morning of 13/07/22 between 8am-12pm the servers will go down for approximately 1-3 hours. I haven't moved the servers back yet so it will be a normal maintenance day on Tuesday.

Maintenance notice

On the morning of 29/06/22 between 8am-12pm the servers will go down for approximately 1-3 hours. I need to temporarily move the physical servers, but i can do that on the regular tuesdays maintenance day so expect potentially longer disruptions for that day also.

New Trader Prefab - Trader Jenny's

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Got another new prefab finished today, trader Jenny's Nightclub. Complete with dancing trader and zombies ;P It's in line with vanilla traders, 1 trader, 1 vending machine, 3 rented vending machines etc. There are 3 on the main server all 3 replace an existing trader's poi, so you may find one somewhere you've already been. The optional files have been updated, you can find them on the links page or Here .

New Server Mod Available

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Got a number of additions and changes for you today. First up the changes, cars and tree grow time has been increased to 30 ingame days. crops have been reduced to 7 ingame days. The new sound added for the auger hitting metal has been moved to the sound of hitting stone and a new sound is now used for metal. Respawning tree's & seed nerf All trees will now respawn after 30 ingame days. Once harvested they change to a sunken stump as the growing stage. Seeds have been hugely  reduced with only a 20% chance to harvest 1 tree seed per tree. These changes are to make tree farms  obsolete as trees in the world will now regrow there is no more need for fps sucking tree farms. I have also made 3 new food types (Nut Mix) made from the 3 tree seed types. These are primitive foods that require  no skills to craft. To craft you need 1 blueberry and 2 of the same seed type. Rested buff I've made a new buff you get from standing on your bed. There are 2 types of this buff, rested...

Servers Updated To Experimental A20.1 Branch

 A20.1 has released in the experimental branch. Normally i leave the servers on the stable branch until the updates get pushed from experimental. However a20.1 has some much need tweaks and fixes so i've decided to go ahead and update immediately in this case. You will have to once again select the betas tab and opt into the experimental branch to update your client.